MIT xPRO's Virtual Reality and Augmented Reality course is an eight-week program designed to provide a comprehensive introduction to XR technologies. The course aims to equip professionals with the foundational understanding and fluency in XR principles, allowing them to develop and refine applications. It is suitable for seasoned professionals looking to explore the rapidly growing field of XR technologies.
The course targets three main groups: designers, leaders/managers, and developers. Designers will expand their knowledge base and gain a technical understanding of computer graphics, while leaders and managers will have more informed conversations with developers about improving user experience and offering new innovations. Developers will expand their technical knowledge of XR technologies and practical applications, including creating complete XR project pitches for clients.
Throughout the program, participants will learn the principles of designing effective and engaging XR experiences. They will acquire the essential vocabulary and knowledge of XR concepts to communicate effectively with stakeholders. The course covers XR system elements, design principles, approaches, and processes, with a focus on considering users' needs and values. Participants will have the opportunity to create XR applications, gain hands-on experience with XR system development, and explore the broader implications of XR technologies.
The course covers various topics each week, including an introduction to XR technologies, design overview, design processes, XR app development, game development, XR communication, and social applications, evaluating XR systems, and the broader implications of XR. Participants will engage in activities and assignments to demonstrate their understanding of concepts, and they will have the chance to define, visualize, and pitch their XR game concepts.
Upon completion of the program, participants will receive a certificate and 4 Continuing Education Units (CEUs) from MIT xPRO. The course offers insights from renowned MIT faculty and experts, and it emphasizes connecting new information to existing knowledge and real-world tasks.
To participate in the course, learners will need VR headsets such as Merge VR Headset or Google Cardboard Headset, along with a compatible iOS or Android smartphone. Other compatible headsets include HTC Vive, Oculus Quest, PlayStation VR, Magic Leap, and Microsoft HoloLens. Additionally, learners will need to install trial and/or free software like Unity Personal and Qlone for XR component creation.
Overall, the MIT xPRO Virtual Reality and Augmented Reality course is a comprehensive program suitable for professionals seeking to expand their knowledge and skills in XR technologies.
Please find more information on the program website: Virtual Reality and Augmented Reality.
Please reach out directly to Emeritus with any questions via info@emeritus.org.